MOVED
Posted by
Jamie Bury
on Wednesday, 20 October 2010
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Moving
Posted by
Jamie Bury
on Tuesday, 19 October 2010
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Comments: (0)
Gradually going to start shifting things across to a wordpress blog, I figure I may as well put my hosting to good use, and this way I can post .mov files you can scrub through instead of the horrible conversion blogspot makes to videos
AM Class2 Week3
Ran out of time as always, I only really pushed it into spline from the linear/stepped stuff this morning so there is still a lot of polish to be done - also it looks floaty and crap
Euurgh
AM Class2 Week1
Annnd onto the first week of the second class! The first class went by very quickly, and this class should be a lot of fun :)
I'm doing a 180 turn, so I needed to shoot some video reference (which I won't upload) and some thumbnail sketches.
I took a load of reference and spliced three different bits
together, then I did a quick mockup in Flipbook which I used to put my thumbnail sketches together.
This worked INCREDIBLY well for me, normally I do sketches as.. well... thats what you are meant to do, but I've never felt the connection between them to the animation. Animating a rough in flipbook first took me the same amount of time as doing normal thumbs but I actually understand what I'm going to animate now!
Anyway, here is the flipbook test - first attempt so its a bit crap but I had fun:
And here are my sketches based on that:


AM Week12 ProgressReel
Didn't update in a while, here is the progress reel for the end of Class1. I was fairly happy with most of it, although I didn't get to put enough time into the hopscotch walk so it just ended up fairly crappy.
I'll add it onto my list of things to fix
AM Week7 (day7)
This week was animating Tailor, the ball with a tail!
I had good fun with it and realise it could still use a little bit of love on the spin, so I'll take care of that with a revision next week as I'm out of time on getting it uploaded for critique
I had good fun with it and realise it could still use a little bit of love on the spin, so I'll take care of that with a revision next week as I'm out of time on getting it uploaded for critique
Only 4 more weeks until the end of class1 - time goes unnervingly quickly
AM Week6 (day7)
Started my assignment quite late this week - so I need to make sure that doesn't happen again!
Here is my pendulum anyway, I ran out of time a bit with it so didn't have time to really sort it out - but I'll work on it as a revision for next week
Here is my pendulum anyway, I ran out of time a bit with it so didn't have time to really sort it out - but I'll work on it as a revision for next week
AM Week5 (day7)
Well, didn't get a whole lot of time to put into my work this week so I did my assignment stuff over a couple of hours yesterday... hopefully next week will be a bit more successful.
Devastation pose, I tried to go for something a little less cliche - I think that choice may have bitten me in the ass though:

Obstacle course ball bounce - I can still see a ton of problems with it, but I guess I'll have to deal with those in the revision for it I'll do next week:
Devastation pose, I tried to go for something a little less cliche - I think that choice may have bitten me in the ass though:

Obstacle course ball bounce - I can still see a ton of problems with it, but I guess I'll have to deal with those in the revision for it I'll do next week:
AM Week4 (day7)
Ended up totally redoing the heavy ball at the last minute and managed to get it uploaded to the server 20 minutes before final submission time.
Bit happier with it now, but still didn't really come out the way I wanted, oh well - better luck this week :)
Bit happier with it now, but still didn't really come out the way I wanted, oh well - better luck this week :)
AM Week4 (day4)
AM Week3 (day7)
AM Week3 (day3)
Didn't get to do much today - just some tweaking of curves, and changing the rotation from linear to splined (tried to get the rotation to slow down after changing direction to show the reversal of force)... I think the rotation stuff works quite well now
My main fear is that I've gone too cartoony with it (again) so I'm going to be experimenting a bit with the curves and see what results I can get.
Anyway, can't work too much on it today as my girlfriend is back from her parents which means I should probably tidy up the apartment a bit first :)
Also here are some horrible ideas for the excitement pose:
My main fear is that I've gone too cartoony with it (again) so I'm going to be experimenting a bit with the curves and see what results I can get.
Anyway, can't work too much on it today as my girlfriend is back from her parents which means I should probably tidy up the apartment a bit first :)
Also here are some horrible ideas for the excitement pose:
AM Week3 (day2)
More work on my ballbounce animation and planning. I made the mistake last time of hitting almost 200 frames, what I didn't realise was that there is actually a 100 frame limit (doh! thanks Anh for pointing that out)
So here is the new planning, I basically cut off the front section of the animation and then redid the timing based on some video reference I handily found on youtube.
And here is the animation itself, I think it's looking better weight wise and I also added a stripe so I could play around with the rotation (it wasn't really visible on a single colour ball). Still have some work left to do on this so I'll probably be tinkering with it throughout the week - let me know what you think :)
So here is the new planning, I basically cut off the front section of the animation and then redid the timing based on some video reference I handily found on youtube.
And here is the animation itself, I think it's looking better weight wise and I also added a stripe so I could play around with the rotation (it wasn't really visible on a single colour ball). Still have some work left to do on this so I'll probably be tinkering with it throughout the week - let me know what you think :)


